﻿using UnityEngine;
using System.Collections;

public class RemoveButtonScript : MonoBehaviour {
	public delegate void Action( int i );

	public Action CallBack;
	public int I;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	void OnMouseDown () {
		CallBack(I);
	}
}
